Inkwell
A refined ink-and-paper match puzzle. Each sheet gives you limited strokes — clear matching marks, collect the gilded ones, and keep the page clean before blots creep in and ruin it.
How to play
Inkwell is played one sheet at a time, and each sheet gives you a limited number of strokes. Tap a cluster of touching marks of the same silhouette to clear it in a single stroke; the marks above settle down and fresh ones flow in. Score as much as you can before your strokes run out.
But the ink has a life of its own — every few strokes it spreads, seeding new marks and the occasional blot. Keep the page clean and you'll earn a tidiness bonus when the sheet is done.
The marks
There is only one ink, drawn in eight silhouettes chosen never to read alike — strokes, hollows, solids and a compound eye. Only like matches like, so you're always hunting touching runs of a single shape. More silhouettes join the page as the sheets grow larger.
On the page
Keep the page clean
Every sheet ends one of two ways — you spend your last stroke, or you press the wax seal to stop early. The choice is where the game lives.
The writing desk
Big erasures earn tools, dealt in a fixed rotation and carried between sheets. Clear 6–8 marks for a basic tool; clear 9 or more — or survive a whole sheet — for a premium one.
Basic tools keep the page tidy:
- Solvent — erase any one mark, to split a stubborn cluster or reach a gilded mark.
- Blotter — lift a single blot off the page.
- Wash — rinse every blot inside a 3×3 area you tap.
Premium tools buy you room and points:
- Quill — adds three strokes to the current sheet.
- Gold nib — your next erasure scores ×3 (×9 stacked on a gilded mark).
- Fixative — blots stop spreading for six strokes.
Tips
- Hold out for a bigger cluster — the score climbs with the square of its size.
- Deal with blots early, before a spread turns them into a ruined sheet.
- Save Solvent for freeing a gilded mark stranded among the wrong silhouette.
- Chase a 9-mark clear, or a full clean sheet, for the premium tools.