Tetro Tantrum
A chaotic, hand-drawn take on falling blocks. Guide tetrominoes into the well and clear lines — but every block you land comes alive, sprouting legs and arms to wander, climb and shove your neat stack into a mess. Drag them back by hand and keep clearing before the pile hits the danger line.
How to play
Tetro Tantrum is falling-blocks with a mind of its own. Tetromino pieces drift down into the well — nudge them left and right, spin them, and drop them faster to slot each one into the gaps. Fill a whole row across and it clears in a shower of sparkles.
Every shape shows up
All seven classic pieces fall, each in a random crayon colour:
But every block is alive
Here's the tantrum: the moment a piece lands, it comes to life and starts causing trouble. A warning with a countdown pops over its head first — and you can grab and drag any landed block by hand to wrestle the pile back into shape.
Clearing splits them
A cleared line is satisfying — and messy. Any block the row cuts through gets chopped in two, and each surviving chunk becomes a brand-new little block with a fresh attitude.
Mind the danger line
Controls
- ◀ ▶ move · ⟳ rotate · ▼ drop faster — the on-screen buttons or the arrow keys (Space also rotates).
- Drag any landed block with mouse or finger to reposition it — you can't grab the piece that's still falling.
Tips
- Keep the stack low and flat — the danger line is closer than it looks.
- Drag a wandering block back into a gap instead of fighting its legs.
- Clear lines early; a tall pile gives the climbers a head start.
- Rotate against a wall — the piece kicks itself inward if there's room.